Wednesday 25 January 2012

Creatives Crates is Live!

Hello World!

This is the first of many upcoming posts about the craft and process of making video games.
Except we aren't just talking about making a game... we're actually making one.  And we're inviting you to come along for the ride.  We'll be documenting our struggles and successes, and sharing what we learn in the process, as we develop a killer first-person physics game.

Thanks to some freaking awesome technology (thank you 2012!) each game version we churn out will be made publicly available every week.  Yup... you can play our game.  Right now in fact.
(just click on the link!)

What's even cooler is that we're recruiting help - that means you!  We need you to tell us what you like or don't like, so we can make our game even better.  Don't be shy about it! If you think we should be getting paid to make this game, tell us why! If you think it sucks and we should just quit, tell us!

We're striving to make a full-fledged video game of pure awesome, and we could really use your help...  So check out the gameplay video, play the current version, and let us know what you think!


NOTE: For anyone craving more details...
We're making our game in Unity 3.4, which means all the programming is happening in C#.  We intend to make a final product that's browser-friendly, and playable on most new-ish computers.  Our development process will be extremely agile-influenced, with a bit of wisdom from Tim Ferriss and the peeps at 37Signals mixed in.

Feel free to e-mail us at creativecrates@gmail.com (making games 24/7 gets lonely!), check out our youtube channel, and follow our twitter for extra updates